Orca.
Responsive Redesign
Concept project, Public Transit Company in Seattle, WA
Orca
Project.
Team
Doe S and Olivia P
My Focus
Research and Usability Testing
Tools
Figma, Keynote, Draw.io, Miro
Who
The company we targeted is ORCA, a transit company in Washington that provides public transportation for people in Seattle and specific counties in the surrounding area.
What
The company we targeted is ORCA, a transit company in Washington that provides public transportation for people in Seattle and specific counties in the surrounding area.
Problem and Goal.
Their Problem
Their problem is that the original site looked exactly the same on desktop and mobile, which created problems for users, such as having to zoom in and out on mobile to be able to see the page content. Their site does not have the structure to support easy access to information or card management.
Their Goal
Their problem is that the original site looked exactly the same on desktop and mobile, which created problems for users, such as having to zoom in and out on mobile to be able to see the page content. Their site does not have the structure to support easy access to information or card management.
Site Research.
ORCA Homepage
Our team embarked on a research plan to learn more about Orca by understanding the way current user’s navigate their site on desktop and on mobile.
Positioning ourselves into the traveling mindset of a Seattleite, we assumed during initial review, that many people would be visiting the site to create an account or access their current account. We set that task for ourselves, to move through the site to create a new Orca account and add travel funds for later use.
Did you say Orca?
An orca is not a whale, rather it is a dolphin that looks like a whale. As National Geographic eludes, “Orcas, or killer whales, are the largest of the dolphins and one of the world’s most powerful predators.” (Link)
This powerful entity, the focus of the project, is Orca, the transit company rather than the dolphin species!
Thanks UnSplash!
ORCA Login Page - Screen Size
Moving through the site to create a new Orca account and add travel funds for later use was difficult to complete, because the labeling of site pages was similar in some cases. This led to confusion about where information was located.
Do I add money under “My account” or “My card”? Does “Review account” actually mean review account or will it bring me to a page with content that does not match the title of the page?
Site Page breakdown.
Desktop + Mobile look same
To plan a design for them, we created a task analysis, site map, and user journey to discover ways in which we could make the site more optimal.​
A typical task of adding money to an ORCA card took 6 screens and 14 clicks. We reduced the workload of the user by minimizing the amount of screens they moved through from 6 to 2 screens.
Large Page Margins make it difficult to read
A typical task of adding money to an ORCA card took 6 screens and 14 clicks. We reduced the workload of the user by minimizing the amount of screens they moved through from 6 to 2 screens.
Confusing labels for page navigation, nav layout
A typical task of adding money to an ORCA card took 6 screens and 14 clicks. We reduced the workload of the user by minimizing the amount of screens they moved through from 6 to 2 screens.
User Research.
Orca User Research
The interviews highlighted other areas with navigation, visuals, and responsive design that we will further investigate. Can we focus in on making navigation more intuitive to lead users through the tasks they are trying to accomplish, redesign the visuals to make them more appealing, and reformat the mobile version to be responsive so that the size and material shown is just as easy to read and interact with on mobile as it is on desktop?
Questions, Prompts, & Takeaways
The 6 people who were interviewed said that the site was confusing and it took them an average time of 11.11 seconds to complete the task. 2 people were ORCA users and 4 others had used public transportation before. Main points they wanted changed, that they found confusing, etc., were x y z.
User Research Feedback
~ “What is “E-card"?”
~ “This is confusing!”
~ “I have to keep zooming in and out.”
6 People were interviewed
2/6 People were Orca card users
4/6 People do not use Orca cards but use other public transportation
Usability Part 1.
Orca Usability Before
Next, we spoke to people who use Orca cards in Seattle or use public transportation in other locations. We wanted to learn about their travel habits and preferences, such as buying a day-pass or a monthly subscription, their frequency of public transportation, and their opinion of the current Orca site. To compare the original site to a new design, we also conducted an initial usability test. Interviewees moved through the task of creating an account or adding travel funds to an existing account.
Questions, Prompts, & Takeaways
The 6 people who were interviewed said that the site was confusing and it took them an average time of 11.11 seconds to complete the task. 2 people were ORCA users and 4 others had used public transportation before. Main points they wanted changed, that they found confusing, etc., were x y z.
Usability Test Feedback P.1
~ “What is “E-card"?”
~ “This is confusing!”
~ “I have to keep zooming in and out.”
6 People completed usability testing
5/6 had unfavorable responses with avg. scores of 75.54
“If I had the option to go somewhere tangibly to buy this ticket, versus online, I would without a question, without a doubt, would not go through their site.”
-ORCA Interviewee N.2
Persona.
We refined the interview data into the perspective of two users. One user, Madison, is a frequent ORCA traveler who wants to set up autoload payments. The other user, Rob, is new to Seattle and needs to create an ORCA account.
Madison
Goals
Add money easily to transit card
Alert for card balances
Frustrations
Time to add money to Orca card
Madison is well accustomed to ORCA travel but needs to be able to set up autoload payments so that she can have her monthly balance match her travel schedule and so that she can save time for other tasks.
Rob
Goals
Needs information on the different transit options
Frustrations
Rob wants to learn how the Seattle transit system and the Orca card works but is having a hard time navigating the website.
Rob is the new user who is entering the ORCA website for the first time and needs to be led through the setup process for a new account. Additionally he needs to be able to add money to his account for the first time.
User Flows Before & After.
Madison Before
Breakdown
Madison After
Madison: Original user flow specifies the types of information she wants to view immediately after logging into her account. The 2nd user flow shows a more concise process, incorporated into the new design, which shows her checking her account balance and setting up autoload payments.
Rob Before
Rob After
Breakdown
Rob: Initial user flow identifies his thought process in choosing to create an account. The new user flow shows, in more detail, his process of creating an account and steps he takes to add money to his account.
Design.
Design Studio
Breakdown
Knowing that a new layout was a focus in reformatting the current site to a responsive design, our group met to brainstorm sketches for both designs. Areas we ideated on were the landing page, account sign-up and autoload process.
So, how should we lay out content and utilize breakpoints? How should we prioritize steps in the account and autoload process? How should we incorporate visuals that assist new users and also show ORCA's environmentally friendly stance?
Design Palette
The layout of the site and how users navigate through it was prioritized over developing a completely new visual look for ORCA. We chose to stay with the current ORCA color palette and font but applied to content that is visually clear and easy to understand.
Design System
The layout of the site and how users navigate through it was prioritized over developing a completely new visual look for ORCA. We chose to stay with the current ORCA color palette and font but applied to content that is visually clear and easy to understand.
Usability Part 2.
Orca Usability After New Responsive Design
Next, we spoke to people who use Orca cards in Seattle or use public transportation in other locations. We wanted to learn about their travel habits and preferences, such as buying a day-pass or a monthly subscription, their frequency of public transportation, and their opinion of the current Orca site. To compare the original site to a new design, we also conducted an initial usability test. Interviewees moved through the task of creating an account or adding travel funds to an existing account.
6 People completed usability testing
6/6 had unfavorable responses with avg. scores of 85.54
Avg. task time of 85.54 and a 5 second improvement on desktop and on mobile
Questions, Prompts, & Takeaways
The 6 people who were interviewed said that the site was confusing and it took them an average time of 11.11 seconds to complete the task. 2 people were ORCA users and 4 others had used public transportation before. Main points they wanted changed, that they found confusing, etc., were x y and z. Feedback from the usability portion of the interview resembled this comment, with many users frustrated over how to start the process of creating an account and how to shift through the cluttered links, titles, and content on their pages.
Usability Test Feedback P.2
~ “What is “E-card"?”
~ “This is confusing!”
~ “I have to keep zooming in and out.”
6 People completed usability testing
6/6 had unfavorable responses with avg. scores of 85.54
Avg. task time of 85.54 and a 5 second improvement on desktop and on mobile
“20x’s more better than the first one. This guy is a lot easier to navigate and I feel like something like this isn’t something you do all the time. As someone who travels frequently, this made it as simple as possible.”
-ORCA Interviewee N.2
Design Changes.
Usability Feedback & Design Changes
The new design received favorable feedback from interviewees with people completing their tasks with more ease. Interviewees shared their experience of creating an account and autoloading money. The visibility and accessibility of information was better, but we also heard feedback on how to improve the design.
The homepage, onboarding process, account portal, autoload process and visual style were all changed to reflect the feedback we received. Visibility of buttons, the hierarchy of information when setting up an account, and more confirmation visuals during the checkout process could be enhanced to further simplify and streamline user experiences.
~ Lorem Ipsum, Lorem Ipsum
~ Lorem Ipsum, Lorem Ipsum
~ Lorem Ipsum, Lorem Ipsum
Before and after mockup
Design Improvements.
Account Portal: Button Proximity
Buttons moved closer to ORCA transport passes to show association of buttons to changes in the account portal.
Checkout: + Confirmation Pop-up
A confirmation popup is added to affirm the payment process has been completed and show a change in card balance.
Arrow Direction: Better Signifier
The direction of the "ORCA Card Balance" and "My ORCA Card Details" changes to represent the opening and closing of the tabs.
Design Improvements.
Account Portal: Button Proximity
Buttons moved closer to ORCA transport passes to show association of buttons to changes in the account portal.
Checkout: + Confirmation Pop-up
A confirmation popup is added to affirm the payment process has been completed and show a change in card balance.
Arrow Direction: Better Signifier
The direction of the "ORCA Card Balance" and "My ORCA Card Details" changes to represent the opening and closing of the tabs.
Prototypes for Mobile & Desktop.
Desktop Prototype
From the initial to later usability test, there was marked improvement in both the time it took to complete tasks as well as in the perception of usability from the original to redesigned site.
~ Lorem Ipsum
~ Lorem Ipsum
~ Lorem Ipsum
Mobile Prototype
From the initial to later usability test, there was marked improvement in both the time it took to complete tasks as well as in the perception of usability from the original to redesigned site.
~ Lorem Ipsum
~ Lorem Ipsum
~ Lorem Ipsum
Usability Test Results.
SUS Scores & Task Times
After the usability test, we received SUS scores that showed people found the new site more functional, and they also were able to move through it quicker than the original site. The scores improved by 38.6 points from the original to the new webpage, which means that people did find the new design to be more useful. It took them less time to complete goals. The time to create an account and go through the process of adding money to an account was able to decrease by an average of 26 seconds on desktop and an average of 15 seconds on mobile showing the new designs accounted for faster task times.
5 out of 5 people had improved SUS scores
38.6 point increase = 🥳
Design V3.
Design Focus
With the focus of the project being on design and teamwork, it was important to collaborate together to produce a final design that met ORCA and user goals. In a duration of 2 weeks, we solved for the initial problem with the prototypes linked below. I also wanted to explore other design variations, so I have been playing with different tones of blues + layout to create something that may be more modern + bright.
New Homepage Design prioritizes:
~ Lorem Ipsum, Lorem Ipsum, Lorem Ipsum.
~ Lorem Ipsum, Lorem Ipsum, Lorem Ipsum.
~ Lorem Ipsum, Lorem Ipsum, Lorem Ipsum.
~ Lorem Ipsum, Lorem Ipsum, Lorem Ipsum.
~ Lorem Ipsum, Lorem Ipsum, Lorem Ipsum.
Next Steps & Reflection.
Next Steps
Moving forward, I want to continue to build off of user testing. One round of iteration was made after receiving feedback on the new design. It would be ideal to see how the new user scores compare to the first improvement. Once the layout and process of creating an account is highly scored, it would be interesting to then shift the visual colors and typography to see if that further improves users’ experience of the site. us on track, and ideating together on certain tasks, such as with a group affinity map and a design studio meeting.
Reflection
I found I was able to learn about the design studio process, working with a team for a two week project dash, and pitch in on ideas while taking on specific roles with my teammates. By working together, we learned and shared different perspectives and methodologies that helped me (and them too, I think!) to see UX differently. We also got the chance to understand each other’s work flows and to support each other with different contributions, such as speaking to think, sharing feedback, using “Monday.com” to organize and…